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Showing posts from September, 2022

Developer's Diary: September Update & Unit Cards

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  Update update UPDATE! Welcome back all you cool individuals that take a moment out of your day to check out what we got cooking over here with Project Hexed! As I have said before, these blog posts come at very sporadic times and with no real schedule to them… As much as I would like to keep you informed on a regular weekly/monthly basis, there isn’t always enough new info to cover. However, since last we spoke there has been some incredible progress made with this project. We have officially locked in the core mechanics of the game and now that we have our flavor of ice cream figured out, we are testing to see what is the correct mix of toppings that we can add that will make this a delectable treat that you will want to share with your friends and family for dessert every night (I won’t count the calories if you don’t). Unit Cards Let's discuss what has changed about unit cards (previously called legacy cards). We were not in love with the old name considering there is an enti...